Army II
Night Goblins
Night Goblins
After my Skaven army had become 'more than enough', I promptly decided to start another horde army, on the merit that they best suited my playing style, the aesthetic I wanted to convey, and also because old starter sets of The Battle for Skull Pass can be had for next to nothing- or they could, at whatever foggy point in the past I had started hunting for them.
The army is a bit of a joke. I had been challenged to paint an army of Jawa, from that affable science fiction license Star Wars. Instead I did an army of night goblins,effectively long-nosed Jawa, painting and basing them in a brighter desert theme. The main line of the army is three large blocks of spear wielding goblins, three rows of goblin archers, two arachnarok giant spiders, and two converted stone throwers. I've since added in a unit of spider riders, savage orcs on boars and yet more goblins.
It's an extremely efficient army to paint, the goblin's tanned brown skin working off a brown basecoat, crimson red robes and simple weapons contributing to easy batch painting. A bit of an exercise in mass-producing an army, as the bulk of it that is completed- probably about 60% of 3,000 points worth, was painted in a cluster of long afternoons.
A great army for multiplayer as most opponents underestimate and totally ignore your little goblins. The model above is the highest ranking shaman in the army, and often the general. The magic of the army is often poison-related, and their desert dwelling clan holds sway with powerful arachnoid allies.
The army is a bit of a joke. I had been challenged to paint an army of Jawa, from that affable science fiction license Star Wars. Instead I did an army of night goblins,effectively long-nosed Jawa, painting and basing them in a brighter desert theme. The main line of the army is three large blocks of spear wielding goblins, three rows of goblin archers, two arachnarok giant spiders, and two converted stone throwers. I've since added in a unit of spider riders, savage orcs on boars and yet more goblins.
It's an extremely efficient army to paint, the goblin's tanned brown skin working off a brown basecoat, crimson red robes and simple weapons contributing to easy batch painting. A bit of an exercise in mass-producing an army, as the bulk of it that is completed- probably about 60% of 3,000 points worth, was painted in a cluster of long afternoons.
A great army for multiplayer as most opponents underestimate and totally ignore your little goblins. The model above is the highest ranking shaman in the army, and often the general. The magic of the army is often poison-related, and their desert dwelling clan holds sway with powerful arachnoid allies.



